In Blender, I created a cube and exported it as RAW.
Then I subsurfaced the cube, and again I exported it as RAW.
I noticed the files were identical, so apparently the subsurfacing isn't getting saved. Anyone know how to save subsurfacing in RAW format?
saving subsurfaced data in Blender
Started by coolgroupsdotcom, Sep 27 2005 06:54 PM
1 reply to this topic
#1
Posted 27 September 2005 - 06:54 PM
#2
Posted 27 September 2005 - 09:54 PM
you can only save triangle data in raw, so if you want the high poly version, you will have to bake in the subsurfacing. Alt-C is the command you are looking for. You have the option to keep or delete the origional.
Jesse Coyle
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