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saving subsurfaced data in Blender


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#1 coolgroupsdotcom

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Posted 27 September 2005 - 06:54 PM

In Blender, I created a cube and exported it as RAW.

Then I subsurfaced the cube, and again I exported it as RAW.

I noticed the files were identical, so apparently the subsurfacing isn't getting saved. Anyone know how to save subsurfacing in RAW format?

#2 NomadRock

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Posted 27 September 2005 - 09:54 PM

you can only save triangle data in raw, so if you want the high poly version, you will have to bake in the subsurfacing. Alt-C is the command you are looking for. You have the option to keep or delete the origional.
Jesse Coyle





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