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texture splatting


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#1 phildev

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Posted 26 September 2005 - 12:00 PM

who amng you guys already implemented texture splatting in dx? i need a little help on mine.. how did u compute ur alpha maps used for blending?

#2 quark

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Posted 26 September 2005 - 01:07 PM

http://www.gamedev.n...core/splatting/

#3 phildev

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Posted 27 September 2005 - 02:15 AM

I appreciate giving me the link from gamedev, but there is no sample on how to implement it in terrain
u guys got any sample on how to implement this in terrain?





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