AUXillary Functions
Started by TheLionKing, Aug 25 2003 03:22 AM
12 replies to this topic
#1
Posted 25 August 2003 - 03:22 AM
Hi,
I am using NeHe's base code and when I creat an object ... like Sphere with auxSolidSphere() it shows up but when I switch from Window to Fullscreen or Fullscreen to Window mode it doesn't show up.
Can any one help me out :( ?
I am using NeHe's base code and when I creat an object ... like Sphere with auxSolidSphere() it shows up but when I switch from Window to Fullscreen or Fullscreen to Window mode it doesn't show up.
Can any one help me out :( ?
<span style='color:blue'>I can survive anything ... even NUKES!!!
The Lion King</span>
The Lion King</span>
#2
Posted 25 August 2003 - 12:27 PM
well.. the first suggestion is: don't use aux funcs.. they are depreciated, and buggy in some implementations, nobody really knows what they do..
or so i think.. nehe has something about quadriliars or how ever spelled.. cylinders, disks, spheres, etc. all with glu, without glaux.. i'll suggest to look into these..
second: can you see the sphere as long as you don't switch between windowed and fullscreen?
or so i think.. nehe has something about quadriliars or how ever spelled.. cylinders, disks, spheres, etc. all with glu, without glaux.. i'll suggest to look into these..
second: can you see the sphere as long as you don't switch between windowed and fullscreen?
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#4
Posted 26 August 2003 - 02:59 AM
No ... I cant see the sphere when switching.
When pressing ALT + TAB and come back ... its there.
How do you draw a sphere if not using aux functions :wtf:
When pressing ALT + TAB and come back ... its there.
How do you draw a sphere if not using aux functions :wtf:
<span style='color:blue'>I can survive anything ... even NUKES!!!
The Lion King</span>
The Lion King</span>
#5
Posted 26 August 2003 - 06:14 AM
google for tesselation...
If Prolog is the answer, what is the question ?
#6
Posted 26 August 2003 - 07:10 AM
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#7
Posted 26 August 2003 - 07:11 AM
okay.... baldurk said it.. i spelled it wrong :D
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#8
Posted 26 August 2003 - 08:23 AM
I know how to make Quads ... just want to know that these sort of things when you use auxillary functions or not :huh: ?
<span style='color:blue'>I can survive anything ... even NUKES!!!
The Lion King</span>
The Lion King</span>
#9
Posted 26 August 2003 - 08:47 AM
hm? i don't understand the question.
use the quadrics to do spheres and such, don't use aux. thats what i said/wanted to say.
or code your own sphere-routine.
use the quadrics to do spheres and such, don't use aux. thats what i said/wanted to say.
or code your own sphere-routine.
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#10
Posted 26 August 2003 - 08:48 AM
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#11
Posted 26 August 2003 - 09:56 AM
Well ... thanks :nod: I never got this much far in the nehes tutorials :blush: !
You gave me a cooked meal to eat ;) .
By the way ... this problem happens with someone else or not with AUX Functions?
You gave me a cooked meal to eat ;) .
By the way ... this problem happens with someone else or not with AUX Functions?
<span style='color:blue'>I can survive anything ... even NUKES!!!
The Lion King</span>
The Lion King</span>
#12
Posted 26 August 2003 - 10:24 AM
well, auxfuncs are known to be.. untested (we call this buggy normally:D), so you can never be sure when using them.
if such a thing does happen for stuff like textures, that get white on switching modes, then its merely a forgotten re-initialisation of data (wich could be the fault of the auxfunc in your case)
if such a thing does happen for stuff like textures, that get white on switching modes, then its merely a forgotten re-initialisation of data (wich could be the fault of the auxfunc in your case)
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#13
Posted 27 August 2003 - 03:00 AM
Thanks ... got the picture :rolleyes: !
<span style='color:blue'>I can survive anything ... even NUKES!!!
The Lion King</span>
The Lion King</span>
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