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DX terrain texturing question


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#1 phildev

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Posted 19 September 2005 - 06:30 AM

ive heard about this "tile" texturing for terrain tecnique in order for my terrain to have a beautiful texture.. By the way what is "tile" texturing texnique ? how is it done in DX?
is it the same as techqniue in 2D where maps are composed in tiles?
are their any samples on how to do it?





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