The controls feel exactly how an FPS player would expect. Play as an archer and
your skill using the bow and leading your target is what will set you apart. When the battles get close up, pull out your sword and continue the fight melee.
For players who like vehicle combat, we won't disappoint. Project Offset will have creatures you can ride, dragons you can fly, siege weapons you can man -- all part of an epic battle between you and your foes.
Project Offset is built around a next gen engine, where every model is created with the amount of detail and effort normally found only in a cinematic, making you part of an epic story.
This is on the homepage of [url=http://www.projectoffset.com]Project Offset[url]. When you see this from an indie, you are skeptical. When you go to their page about their technology, you cream your pants. They have built an unreal engine 3 style engine with all the bells and whistles you have come to expect from next-gen rich developers press releases.
These guys are the leftover of S2 games, the makers of Savage, the winner of the 2004 indie game development festival. These guys are fighting the good fight and they appear to be winning.
They are open to donations and are searching for publisher funding. Please go and give these awesome guys your support.
PS: I am not affiliated with the Offset project or development team, merely trying to licence their engine :)