Looking for help
Posted 21 July 2003 - 10:40 PM
Also, if somebody feels that have enough time to write it from scratch, can join me.
Posted 21 July 2003 - 11:20 PM
It opens up hut.3DS and displays it in iso (although I'm not using orthgonic projection, as I hate not having some perseptive), it's iso angle anyway :)
Download my zip here:
This isn't the best code, it's just my first attempt, but it works and is quite well contained to separate files. I have one recursive function that does all the parsing, but I only grab the face and vertex data, nothing else! But the following links show you how to grab the rest.
I'll be changing hosts soon, so download it :)
Here's sources of info so you can learn these things:
http://www.xbdev.net...ats/3ds/3ds.php - very good
http://www.the-labs....DS-details.html - basic format
http://gametutorials.com/Tutorials/OpenGL/.../OpenGL_Pg4.htm - Many brilliant loaders source code
http://www.cevis.uni-bremen.de/~uwe/opengl...gl/glOrtho.html - ISO ala orthogranic projection
So, enjoy and learn :)
Posted 22 July 2003 - 05:01 PM
Posted 22 July 2003 - 05:25 PM
Failing that, use the code as a light guide, and re-write everything yourself. That doesn't mean typing it out again, that means writing it yourself, only referring to the code when you don't understand anything or there's a really tough bug to fix.
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.
Posted 22 July 2003 - 08:15 PM
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