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intelligence in cards game


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#1 benny74

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Posted 11 May 2005 - 12:20 PM

hi all, i'm working on a cards game called whist. it's a trick taken game for exactly 4 players and it's similar to bridge (also called mini bridge).
i read a lot of theory stuff and i like to start programming.
at the first stage i like to build the game in open mode meaning all cards are open and the computer can check other players hands and build the game tree.
can i get some help here please - i'm working in c++.

#2 Ed Mack

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Posted 11 May 2005 - 04:33 PM

Help with what exactly? Please be specific :)

#3 rranft

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Posted 07 October 2005 - 07:37 PM

Hmm, yeah. Are you trying to build a min/max tree? Probably a large data set, considering all of the possible combinations. I'm trying to solve something similar - with poker.





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