Junior Game Programmer - Toronto, ON
Posted 16 February 2005 - 07:26 PM
Pseudo Interactive Inc. has an immediate opening for a junior game programmer. We are looking for someone who can create high performance, robust code to help bring fantastic game worlds to life. The successful candidate will be responsible for the creation, modification and maintenance of game object and event logic code as well as be called upon to perform occasional level design tools support.
Known for its cutting-edge design and technology, Pseudo is building considerable momentum in the wake of Crash and Crash2, two highly acclaimed projects contracted by Microsoft and showcased at the E3 and GDC conventions in 2004. Our staff is made up of a tight knit group of dedicated individuals, and our offices are located in downtown Toronto, Ontario. Previous projects include Cel Damage (Xbox & Gamecube) and Cel Damage Overdrive (Playstation 2).
· 2+ years professional C++ experience.
· Familiarity with 3D math (vectors, matrices, linear and affine transformations)
· Previously shipped game titles or strong demos.
· Excellent problem solving and communication skills.
· Self-motivated and able to work without close supervision.
· Skilled at writing high performance and robust code.
· Passion for video games is a must.
The Ideal Candidate will also have:
· Shipped a game title within the last 2 years.
· Experience with realistic physics simulation.
· Experience writing multithreaded code.
· Experience writing networking code.
Please submit a resume and any applicable sample work (either code, demos or both) to firstname.lastname@example.org
Posted 18 February 2005 - 12:16 PM
Posted 18 February 2005 - 02:34 PM
We are working under a very tight development schedule and need someone who can jump right into our engine/work flow. I guess it is just 'junior' compared to the other position we have available. Anyone who shows relative applicable work/demos, whether through job experience or not would be considered.
Posted 19 February 2005 - 01:29 PM
While I know that the position name is not that important (though some reserach says it is actually one of the more important aspects of motivating your staff), you are going to get the wrong type of people looking at the job description, and the people you want will just skip over it.
After two years of developement (and you are asking for someone who has shipped more than one title, which would usually take more than two years), your looking at a more experinced candidate, and I think your post should reflect that
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users