Is a Keyboard Controlled UI Necessaryui
Posted 29 April 2013 - 12:08 AM
So I am in the middle of designing/coding my game, and now I have a little query concerning UIs. Should the UI (menu, options, etc.) have support for keyboard control? Playing around with many games, they all seem to have some sort of keyboard support in addition to mouse support.
So how necessary do you think this is? What do you think?
Posted 29 April 2013 - 04:48 AM
Posted 29 April 2013 - 05:59 AM
Posted 29 April 2013 - 07:51 AM
Posted 29 April 2013 - 08:05 AM
Posted 29 April 2013 - 11:17 AM
A superbly depressing example of this, is Battlefield 3. The UI controls are clearly tailored for console input devices, and it shows real bad. It is absolutely horrible to navigate through on a PC, and it is one my main gripes with the game, which is a pity.
So, tailor your controls to the platform, and everyone will be happy
Posted 29 April 2013 - 12:13 PM
That way you can add short cuts when you have more buttons available with out breaking the UI
Posted 02 May 2013 - 01:10 AM
Posted 02 May 2013 - 04:31 AM
Posted 02 May 2013 - 07:26 AM
I'd support arrow keys, esc and enter for keyboards. If they're used in game play you might also consider supporting WASD in the menu.
Posted 02 May 2013 - 12:08 PM
Posted 07 May 2013 - 04:41 AM
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