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The backgrounds in Homeworld used vertex colors.


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#1 geon

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Posted 18 March 2013 - 08:32 AM

http://simonschreibt...ackgrounds.html

#2 Stainless

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Posted 18 March 2013 - 09:58 AM

Interesting, can you give some file sizes. It should be smaller than the base TGA if my calculations are correct

#3 TheNut

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Posted 18 March 2013 - 12:20 PM

Heh, the delaunay triangulation for colourmaps, I thought they were skyboxes, but it's interesting they chose vector art. I quite like the scalability of vector graphics and you can produce some highly detailed art with it, but at the significant cost of performance. I guess in Homeworld's case they could get away with its simplistic colours.
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