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Paid Programmer Contract work


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#1 TorQueMoD

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Posted 25 January 2005 - 03:31 AM

Surrogate Interactive is currently looking to hire an experienced programmer for some short-term contract work on their project Brutal.
More specifically we are looking to hire someone to work on the integration of a physics engine into the game.

Responsibilities:

Integration of advanced physics engine into the game engine, including collision detection between character and environment models and the world.


Requirements:

Must have a worked with a Quake Engine game or modification (Half-Life, Quake, Kingpin etc.)

Thorough knowledge and experience with C/C++ (3 years minimum)

Experience with game physics

Good communication/writing skills

Extremely creative problem solver!

Comprehensive knowledge of the computer gaming industry and its products

A passion for games and game design


Bonus:

Experience programming with OpenGL and DirectX

Experience with other programming languages

Experience programming AI, animation, interfaces, game logic, simulation, sound, and/or other game areas

If you would like to apply for the position or would like more information, please e-mail torque_mod@surrogateinteractive.com

http://www.surrogateinteractive.com





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