Do you want to help drunk man walk without falling? If yes, then try this FREE funny running game by guiding the drunk man to the road, and achieve the best time.
The object of the game is to control drunk Erik and help him walk or run as long as possible. You can control the drunken man by using your phone’s accelerometer. The goal is to keep the poor Erik up right for a long period, without letting him fall down and if he falls down, you will lose the game. Game has eye popping graphics with three beautiful themes: village, city and Metropolitan which includes buildings, roads, greenery, twinkling stars, moon etc. with perfect blend of colors like green, red, yellow, blue and shades of white and black.
Sounds easy? Give a try now! The goal seems very easy but it will challenge you a lot!
Crazy Drunk Man run is a simple free Android application designed for entertainment purpose only. You’ll love the game and will play it again and again!!
But, this game doesn’t motivates alcoholics or drinking alcohols. We all are aware of the harmful effects of excessive and long term drinking; it can hamper the mental as well as physical growth. But, in-spite of knowing this fact, many people get drunk and get all kinds of crazy and stupid things. So, try to avoid drinking alcohol, as it’s really very harmful.
Get ready to train your brain and give a good exercise to your overloaded or exhausted mind by finding a way to win this free Android market application available in Google play store.
Game requires skill, presence of mind and patience. Game gives a thrilling ride while being very addictive.
1. A very simple and classic yet addicting user interface.
2. You can select different themes: village, metropolitan and city.
3. Very simple accelerometer feature: Just tilt your phone left or right to control the man.
4. Keep track of all your previous game score(in meters).
5. Engaging HD graphics and great voice-overs.
6. Develops concentration and focus.
7. The controls are very simple and user friendly.
8. Hours to enjoy for FREE!!
Help screen is there to help you out, in case you stuck.
The application has been tested extensively on various models of Samsung galaxy ace, Sony Xperia, HTC One V. The wallpaper is designed for tablets and Samsung galaxy Note also. It is designed for these resolutions: 240*320, 320*480, 480*854, 480*800.
Each time you'll play, you'll challenge yourself for higher score.
Time killer game, perfect for whenever you are feeling bored in buses, trains or long journeys.
Tags: drunk man walking game, drunk man walking game, Crazy Drunk Man, Crazy Drunk Man Game Application, Android Application on Google Play
Apps link - https://play.google....es.angryalcohol
THIS APPLICATION HAS ACCESS TO THE FOLLOWING:
PRECISE LOCATION (GPS AND NETWORK-BASED)
Allows the app to get your precise location using the Global Positioning System (GPS) or network location sources such as cell towers and Wi-Fi. These location services must be turned on and available to your device for the app to use them. Apps may use this to determine where you are, and may consume additional battery power.
FULL NETWORK ACCESS
Allows the app to create network sockets and use custom network protocols. The browser and other applications provide means to send data to the internet, so this permission is not required to send data to the internet.
READ PHONE STATUS AND IDENTITY
Allows the app to access the phone features of the device. This permission allows the app to determine the phone number and device IDs, whether a call is active, and the remote number connected by a call.
MODIFY OR DELETE THE CONTENTS OF YOUR USB STORAGE MODIFY OR DELETE THE CONTENTS OF YOUR SD CARD
Allows the app to write to the USB storage. Allows the app to write to the SD card.
PREVENT TABLET FROM SLEEPING PREVENT PHONE FROM SLEEPING
Allows the app to prevent the tablet from going to sleep.
1 reply to this topic
Posted 22 February 2013 - 07:27 AM
Hi crazydrunkman, thanks for posting about your game. To help start a discussion, perhaps you could write something about the development process of your game - for example a short discussion of some technical problem you solved or the art direction / game design choices you made?
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