consoles are all going x86 chip and AMD GPU
#21
Posted 23 February 2013 - 09:36 AM
PC sales of physical product (cd/dvd) are running at about 5% of console sales.
Digital sales in the UK add very little to the equation, so overall the PC market in the UK is now a minority market.
However, world wide is a different matter. It is very difficult to get accurate figures, but it looks like pc sales may equal console sales.
I find this very worrying, there are already court cases in Germany that challenge the legality of digital downloads.
The argument goes like this.
1) Consumers buy games on physical media.
2) When they have finished playing the game they can trade the disc in or sell it
3) Digital downloads cannot be resold as they have no physical media
4) Consumers have the right to sell articles they have bought
5) Therefore digital downloads are illegal
I guess we better hope the court case fails or we are all in the sh1t.
#22
Posted 23 February 2013 - 10:53 AM
#23
Posted 24 February 2013 - 10:09 AM
And don't think they won't, if you saw some of the stupid laws they have passed you wouldn't believe it.
#24
Posted 28 February 2013 - 09:28 AM
Stainless, on 24 February 2013 - 10:09 AM, said:
On another note, I was quite surprised that Sony included an optical drive in the PS4. I think I heard some bullshit argument about games being to big for download, so that's why they did it. My Battlefield 3 installation is 27.8 GB, and I never sat around moaning "I wish this was on a disc!". ISPs are slowly pulling their heads out of their asses and upping the speeds, so I was quite confused by this direction.
Also, this: http://www.escapistm...on-Old-Bullsh-t
#25
Posted 28 February 2013 - 01:49 PM
#26
Posted 28 February 2013 - 02:26 PM
#27
Posted 28 February 2013 - 07:24 PM
Kenneth Gorking, on 28 February 2013 - 09:28 AM, said:
The USA is really behind on broadband speed though. The average speed was only around 5 Mbps in 2011, according to Wikipedia. Your Battlefield 3 installation would take 13 hours to download at that rate. I think it's still too soon to get rid of optical drives; Internet speeds are getting faster, but they're not fast enough yet that a new console can afford to rely on Internet alone.
#28
Posted 28 February 2013 - 11:48 PM
#29
Posted 01 March 2013 - 03:08 AM
So I'm kind of exception running on some 16 Mbps and having it at least 2 times LESS expensive than our over-priced telecomunication companies. Currently paying like 400 CZK per month (thats like EUR 15), although the price is not that shiny if you take in account that average salary in "my part of the country" is EUR 800 (it's equal to F.e. teacher's salary) with expenses (house/flat, food, etc.) actually same like in any other EU country.
But basically you can download through night don't you?
If you don't know how to speed up application, go "roarrrrrr!", hit the compiler with the club and use -O3 :D
#30
Posted 01 March 2013 - 09:16 AM
I get about 2.5M down and 500K up.
The place I lived before this one I only got half that speed. I wouldn't pay to download a game that would take 15 hours to arrive at my machine.
The blu-ray disc is lovely, I've got a stand alone 3d blu ray player and the difference between blu-ray films and dvd is amazing.
I support the choice of a blu-ray player in a games machine as it actually reduces the number of devices I need on the rack below my TV.
#31
Posted 01 March 2013 - 01:38 PM
Stainless, on 24 February 2013 - 10:09 AM, said:
And don't think they won't, if you saw some of the stupid laws they have passed you wouldn't believe it.
Never gonna happen. Much more likely is that distributors of downloadable content are required to allow the transfer of purchased content to someone else. This is already happening with other software licenses (such as MS Windows) that according to the EULA cannot be transferred, but the EU says they can.
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Currently working on: the 3D engine for Tomb Raider.
#32
Posted 02 March 2013 - 10:18 AM
Stainless, on 01 March 2013 - 09:16 AM, said:
I get about 2.5M down and 500K up.
I just tried looking at some local deals on broadband here in Aarhus, which is about the same size as your city, and the slowest I can get is 20/3, and the fastest is 150/15, with a data cap of 2.5 terabytes per month. And I live in a building that's older than my mother.
IIRC, a price war broke out here in Denmark, I think it was around 2006-2007. Several new companies appeared that underbid the few large companies that existed at the time, which then forced them to either lower their prices or increase the speeds for the same price. This still goes on today, which is great for us consumers. There was also laws put forth by the government, regarding binding periods. They used to for 12 months, but were legally forced to be no more than 6 months, and in an attempt to keep customers, the ISPs all decided to just drop the binding period altogether. The only form of 'binding' there exists now, is a 30 day cancelation period, and that is it.
#33
Posted 03 March 2013 - 11:37 AM
#34
Posted 03 March 2013 - 01:27 PM
Stainless, on 23 February 2013 - 09:36 AM, said:
I guess we better hope the court case fails or we are all in the sh1t.
I'm puzzled by that logic, and the implication of it. Wouldn't it force digital distributors (like Steam and the App Store) to let you resell your downloads, rather than making them illegal altogether? Europe is still a large market, and distributors wouldn't just ignore it.
And why would we all be "in the sh1t"?
#35
Posted 03 March 2013 - 04:38 PM
#36
Posted 03 March 2013 - 11:50 PM
How? The same DRM would still apply, but the ownership would be transferred to another user account.
#37
Posted 04 March 2013 - 01:09 AM
Quote
From what I understand of it, they think they should be able to sell it to anyone. I haven't been following it that close, though.
#38
Posted 04 March 2013 - 11:32 AM
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Currently working on: the 3D engine for Tomb Raider.
#39
Posted 04 March 2013 - 02:15 PM
We let an end user create an account, then they register devices. I think we allow 5 devices per user.
The DRM works by creating a UID for a device and when the game is downloaded the user with the device UID owns the game. He can then play it on any of his registered devices.
We allow sharing of games, but this requires the owner of the licence to be within comms range of the other player. If the other player leaves the vicinity of the owner, then the game goes to the unpaid state. This usually means it goes into demo mode.
Selling the game on would be a nightmare, it could be done, but any devices that a paid for game is installed on would continue to appear to be the full paid for version until the device is connected to a network.
Without a network connection I cannot see any way the DRM could be disabled.
I really don't like the idea of using a time out, if the game hasn't been connected to a network for a given period of time then the DRM goes to an unpaid state.
If I was playing a game and it suddenly went dead I would be pretty pissed off.
We have to hope that the court case fails, otherwise downloadable games might become a thing of the past. Like Concord, a beautiful moment long gone.
A few years ago I would have laughed at the idea, but with some of the unbelievable rulings I have seen in the press in recent years, I am genuinely worried.
#40
Posted 04 March 2013 - 07:44 PM
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