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NVIDIA's GPU Technology Conference, March 18-21, 2013

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#1 LetsKillDave

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Posted 02 February 2013 - 05:03 AM


Couldn't find an "events" type forum area, so thought it would be ok here...

The NVIDIA GTC has been expanded this year to include special tracks for both mobile and game development


A sample of cutting edge development sessions includes:
• OpenGL 4 and Beyond for Game Developers
• Porting Source to Linux: Valve’s Lessons Learned
• Bringing PC and Console Games to Mobile
• Post Mortem: GPU Accelerated Effects in Borderlands 2

Check out the entire line-up of game development sessions by clicking here.


We understand that the GTC is just before GDC, but keep in mind that the GTC is a great opportunity to meet the same engineers as at GDC without competing against thousands of others for their attention. In addition, we've tried to keep most of the GTC tracks uniquely different from the GDC tracks, so you won't get a sense of deja vu at GDC Posted Image


We would love to see you there, so register today to attend! As an added bonus, use code GM10ND for an additional 10% off the published price.


#2 Stainless

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Posted 02 February 2013 - 09:54 AM

Why is it spread out over three days?

One hour on the first two days and two on the third?

I can't justify flying from the UK for one hour a day.

#3 LetsKillDave

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Posted 04 February 2013 - 02:14 PM

Good question. The actual game track is on March 21st. There were two other presentations that are listed as "game related," but not part of the game track (and, honestly, aren't critical to game developers). We selected March 21st for the game track (which has 6 sessions) so that it is just before the Game Development Conference the following week (about 30 miles north in San Francisco). We are aware that the timing of the GTC (relative to the GDC) isn't ideal. We will be working on something more spread-out in the following years.





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