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Space Retards


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#1 touch_the_sky

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Posted 08 January 2013 - 11:05 PM

Hi everyone,

Recently I have mastered the ancient art of making time, so I can do some coding of my own (hells yeah!)

And thanks to that, I am happy to announce my most recent project, which this time actually is.... A GAME! Yep!

So, here's some info:

STORY
All I can say is in my game you are not a hero trying to save the princess / world / vegeterians, etc. My game gives you a unique opportunity to become a Space Murderer. A vile, nasty, evil bastard with a mission to commit genocide on good, innocent Space Retards :) At this stage I don't want to get into a lot of detail about the story, since no matter what this game is all about:

THE MECHANICS
It is a classic, arcade-style, 2d top-down shooter at its core. I am aiming at a distinct AtariNESque experience with a bit of a modern twist.

CONTROLS
You move with arrow keys, you try to murder with either Space or Ctrl (both Ctrl and Space do exactly the same thing). So again, a classic '1-fire-button' setup. Simples.

OBJECTIVE
Three Words: Genocide and Survival. The good, innocent retards are not so helpless after all. The very looks of you make them go apeshit, trying to crash right into you. The action can get intense at times, as it's supposed to.

SYSTEM REQUIREMENTS
An average PC / Mac, with an average NVIDIA / ATI graphics card and latest Google Chrome browser (no plugins needed) open in a full-size window, ideally 1600x1050 screen resolution.
Playing Netflix at the same time, streaming Flash stuff, etc. in other active tab will affect the game huge time, so not recommended.

SCREEN
Posted Image


So, the game can be found here:

Space Retards

Hope you enjoy it :) I am looking for some constructive feedback.

Also, hi score table & powerups are not yet implemented in this early version (but they will be!)

#2 fireside

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Posted 08 January 2013 - 11:53 PM

Pretty fun.
Currently using Blender and Unity.

#3 rouncer

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Posted 09 January 2013 - 01:48 AM

the space retards got me.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#4 touch_the_sky

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Posted 09 January 2013 - 10:05 AM

:)

Thanks for feedback. What's your best score so far? I am gonna add some sort of hi score table soon anyway.

Also, I am working on a number of powerups to help the player out a bit - from the usual stuff such as +health to some weirder ones (I've got a weapon with a current working title "gypsy snot cannon";) not sure if it's gonna stay though)

#5 touch_the_sky

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Posted 14 January 2013 - 06:57 PM

A short gameplay vid:


Also, the points normally don't go up this fast

#6 Hyper

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Posted 25 January 2013 - 05:29 AM

View Posttouch_the_sky, on 14 January 2013 - 06:57 PM, said:

A short gameplay vid:


Also, the points normally don't go up this fast
I can't help but notice: That looks like a very retarded game. ;)


Can't wait to see the student faculty (anti) power-ups, and other bits to come to life!
“You may be disappointed if you fail, but you are doomed if you don't try.”
Beverly Sills

#7 touch_the_sky

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Posted 25 January 2013 - 05:33 PM

Hahah yep, it's not a very clever game indeed :)

Power-ups are on their way, hopefully I might be able to post a small update about Sunday.. Monday.. ish...

#8 touch_the_sky

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Posted 05 February 2013 - 04:36 PM

Update: I am holding off with the release of an updated version (which is ready as such), as I decided to get rid of retards, murder, etc. and generally make the game child-friendly:)

Any wording ideas welcome.





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