seems unity finally added forward moving characters with the unity 4. and a new animation system. characters wont have to loop in place anymore. unity users will finally see how much easier it is to make a game. when a character isnt stuck looping in place. it really opens things up.
what non animators wont know, its actually better and easier not to break animation into small clips. and piece them back together in unity.
its taken so long for engines to adopt forward moving, instead of in place animation. I figured out how to do it without the engines supporting it. but may not need it when using unity now
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