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look at my cool car


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#1 rouncer

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Posted 28 November 2012 - 03:43 PM

im going to see how well it imposters on the y axis :)
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you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#2 rouncer

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Posted 28 November 2012 - 09:12 PM

gave it a pretty render in blender.
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you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#3 Reedbeta

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Posted 28 November 2012 - 09:20 PM

Kinda weird colors, did you turn on subsurface or something on the car shader?
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#4 rouncer

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Posted 28 November 2012 - 10:53 PM

yeh, thats sss alright. the subsurface in blender is top notch.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#5 tyree

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Posted 29 November 2012 - 05:42 AM

it looks more like you sculpted it. instead of modeled it. it doesnt have that rectangular car feel to it

#6 rouncer

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Posted 29 November 2012 - 07:11 AM

View Posttyree, on 29 November 2012 - 05:42 AM, said:

it looks more like you sculpted it. instead of modeled it. it doesnt have that rectangular car feel to it

its actually a kit bash, its lots of pieces hammered together - if i had a better car kit, it was more of a factory kit, then it could come out a little more realistic looking. might spend some time making a better kit, actually - come to think of it. (you make the kit pieces out of primitives, then you wham the complex shapes together after the hard works done. - Imagine making a set of steering wheels, then they just union on at the end.)
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#7 alphadog

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Posted 29 November 2012 - 02:23 PM

It looks like you took the statement "skinning a car" a little too literally. The colors looks like real skin. :) It has a bit of a unique feel to the model, though. I like it.

Would turn off subsurface scattering. It doesn't apply to what I assume is a metal car.
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