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3d artist/modeler available for full time or part time work

3d model meshes game-industry polygon

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#1 Continuum

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Posted 19 November 2012 - 01:45 PM

Are you looking for an artistic flair for your game?
perhaps you have an amazing game concept but no denizens to breathe life into your world? Had an idea for a breathtaking boss fight but can't come up with the design? No problem. I work in the 3d industry with a passion for creature and character design aiming of creating living breathing occupants to fill your worlds, whether it be human... or not so human. Fantasy... or sci-fi and anywhere in between. But this doesn't mean I am limited to only creature design, I can also work on set pieces for your worlds and all other types of objects.

Depending on your needs I can either create concepts for your own 3d artists to follow or I can create the 3d models to a low poly myself for use in Maya and other 3d applications just as a 3d artist would.So you are probably thinking why would anyone want just the 3d concepts? Well when designing creatures or objects I tend to work in a very high poly meaning the direct model would be near impossible to implement into today's gaming market, so people often use these as a guideline for there own 3d artists to draw up in low poly. Think of it as a 3d drawing, a piece of concept art that can be fully rotated and easily referenced by your own artists and designers.

The other option is for me to do that job myself which I am happy to do. With the use of UV mapping and other techniques I am able to colour, texture and finish off your final models to the set poly rate which we can discuss to know our boundaries.

So don't hesitate to get in touch via PM and we can start to discuss your requirements and get some ideas flowing.

I look forward to working with you.
Thanks
Josh

Here are a few concept 3d models for my personal project (sorry for the large sizes)
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#2 Continuum

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Posted 20 November 2012 - 02:41 PM

Just done this high poly 3d model for a client and did a few different facial expressions to bring her to life.


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#3 rouncer

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Posted 20 November 2012 - 02:57 PM

are u any good with procedural generation - i need someone to write density functions for me (its kinda arty) they are just f(x,y,z) textures allowed. things i need could be anything, including people and terrain pieces. it all gets booleaned together at the end... it will be paid work, if your interested.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#4 Continuum

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Posted 20 November 2012 - 04:30 PM

View Postrouncer, on 20 November 2012 - 02:57 PM, said:

are u any good with procedural generation - i need someone to write density functions for me (its kinda arty) they are just f(x,y,z) textures allowed. things i need could be anything, including people and terrain pieces. it all gets booleaned together at the end... it will be paid work, if your interested.

No, I am afraid I have no experience in that field of work. Sorry! Try asking about in the forums though, I am sure someone will be able to assist or at least lead you in the right direction





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