
My name is Dan, and I currently lead a an Indie Team, that which we call XF8 Studios(Not registered or anything yet). We're a starting group of people seeking to crawl our way into the game industry(or further our experiences in the game industry)

Hello All,
Our game is called Cross Fate, it's a fast-paced action-strategy mech game. The explanation of the actual game mechanics is a little too long, and would throw off the point of this post. The game sports a 3D-overworld view of the inner solar system where the player explores and furthers his progress in the story of the game.
Now to what matters, we're seeking a programmer to further and hasten our development process, since we're a starting indie team, our budget is limited(but not non-existant).
Generalist Programmer
-Is creative and able to suggest and improve elements from existing work
-has good skills in particle, animation, and shadow/light and other advanced graphical implementation
-knowledge of AI and pathfinding a plus.
-Is able to meet deadlines.
Mmethods and exact amount can be negociated upon contact
Like I said though, we're starting and small and can't afford to pay as much as big name studios and the like.
We have a few professionals working with us, such as professional character artists, professional modelers, professional composers (and a singer). So we're not all beginners in our career path.

Image of our own custom engine, made completely from scratch, it can load models, animations and produce quite a few of effects.

Sample map, untextured.

Sample mecha model fully textured.

Sample mecha concept for the 3D artists to work from.

Specific building concept for the 3D environmental artist to work from.
www.cross-fate.com
Our WIP website.
Thank you all for the attention, if interested or have any questions, please email me at [email=""]dan@cross-fate.com[/email].
IndieDB Page:
http://www.indiedb.c...ate-first-cycle
Cheers,
Dan











