I'm having a bit of difficulty making the decision if I should start learning python or rather move to something else. As popular as python seems to be it isn't (or does not seem that way) implemented much in the way of game creation. There is PyGame (does anyone know where their forum is?), panda and stuff like Blender's GE (with no commercial succes except for Yo Frankie) but it seems most of the major good engines only support stuff like LUA, C#, Java or whatever else.
I was looking at Construct (supports python scripting) but many devs reckon it's nothing but a toy and I guess I might get stumped quickly in the future. 3D isn't really a big deal for me but should I decide to put in the effort sometime in the future, what would be my options with Python? 3D wise that is. Well, except for Panda.
PyGame looks great but it seems to have no support for 3D except through OpenGL. Has anyone used PyGame and OpenGL together and is it difficult? Is PyGame still regularly supported? I'm just worried because I couldn't find a single active forum?
Should I just skip python and rather do X.
Thanks for your time!












