I'm looking for a method that is support my HTML5 quiz game and I'm a fresher for game programming. I would like to know if it is the best Free HTML5 Engine that suits with a multiplayer quiz game? it also should handle servers and the questions should be stored in a database.
Quiz game with HTML5 - New development
Started by bentorres, Oct 31 2012 09:18 AM
4 replies to this topic
#1
Posted 31 October 2012 - 09:18 AM
#2
Posted 31 October 2012 - 09:48 AM
Sounds like you should check out Construct2.
https://www.scirra.com/
No programming needed. It runs on visual input, and then compiles it into JavaScript.
Best HTML5 engine out there imo. 2D anyways.
If you have the game assets you could make that quiz in 2 hours.
Have fun!
https://www.scirra.com/
No programming needed. It runs on visual input, and then compiles it into JavaScript.
Best HTML5 engine out there imo. 2D anyways.
If you have the game assets you could make that quiz in 2 hours.
Have fun!
#3
Posted 01 November 2012 - 10:00 AM
I'd agree with the recommendation of Construct 2, but it doesn't provide multi-player functionality out-of-the-box, which would require you to write a JavaScript plug-in using the provided SDK. It's a relatively simple SDK, but you might have to spend some time learning first. There are a few different people working on plug-ins for multi-player, but last I checked there wasn't anything production-ready yet. You would also need to implement your server-side logic, and although there's a free edition it doesn't allow commercial development -- personal licences are relatively cheap though.
That being said, I don't know of anything that more directly supports your needs, although you could consider a combination of node.js for server side logic, nowjs to simplify communication between your server and client-side, and any library you're comfortable with for the front-end -- some popular choices include LimeJS, Impact, melonJS, and Crafty -- or as mentioned above you could use Construct 2's plug-in SDK to connect to your server-side logic.
You said you're "a fresher" to programming, but do you have any experience or are you starting completely from scratch?
That being said, I don't know of anything that more directly supports your needs, although you could consider a combination of node.js for server side logic, nowjs to simplify communication between your server and client-side, and any library you're comfortable with for the front-end -- some popular choices include LimeJS, Impact, melonJS, and Crafty -- or as mentioned above you could use Construct 2's plug-in SDK to connect to your server-side logic.
You said you're "a fresher" to programming, but do you have any experience or are you starting completely from scratch?
- Jason Astle-Adams.
From my blog: 20 ways to advertise your game | Where to get audio for your game | What next? Intermediate to advanced C++ (NEW!)
#4
Posted 01 November 2012 - 10:47 AM
I think for a quiz, maybe Jquery. I haven't used it, just seen posts about it. I don't think you need html5 so much as Ajax, so you don't have to do a complete page refresh after a post. Not really a web guy, though.
As far as html5 game engines, I think Impact looks really good, but costs 100 dollars. EaselJS also looks good and is open source.
As far as html5 game engines, I think Impact looks really good, but costs 100 dollars. EaselJS also looks good and is open source.
Currently using Blender and Unity.
#5
Posted 01 November 2012 - 11:40 AM
That's true, depending on the complexity and the sort of animations you're after you could do the client-side with regular HTML, some fairly minimal JavaScript, and ajaz requests to load the data without a page refresh, and a library such as jQuery or MooTools would be a great help with that. Again you would still need your server-side work though.
- Jason Astle-Adams.
From my blog: 20 ways to advertise your game | Where to get audio for your game | What next? Intermediate to advanced C++ (NEW!)
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