Stainless, on 24 October 2012 - 10:05 AM, said:
Your random number generator, there are no real random number generators in software, so if the algorithm is known (or can be derived) that is a potential weak point
The random generator has really only a minor role in whole process. It's not about ciphering based on that or whatever else.
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Anything sent over a network is public, if the data packets are captured and recorded for a valid game, will that give enough data for an attack?
There are two things sent over network: your hardware info (to our server) and the final executable (back to you). Both of these are public. You can hack the hardware info file (and to "lock" it for another hardware under your s/n) but what's the point? Our website will allow you to do the same, no need to hack the hwinfo format at all.
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Honestly if you want this technology to be treated seriously, I would set up some form of peer review and let people try it out.
One step at time

There will be a public crack challenge, everybody is invited, I'll post about it here too, don't worry.