What game engine to choose if you're not a noob?
Posted 13 October 2012 - 04:06 PM
I need something which needs more coding effort with less "software" like feeling. The genre i'm looking forward to is FPS or TPS and platform is PC. Its non-mmo. Graphics doesn't matter at all. It would be awesome if its C/C++ based engine and FREE.
Posted 13 October 2012 - 04:12 PM
Posted 14 October 2012 - 06:15 AM
Posted 15 October 2012 - 12:57 PM
Personally I would suggest that you're wrong about Unity though -- it's a tool like any other, and can be (and is) used to create professional quality video games. Allegro is also perfectly capable for appropriate projects. Successful professionals use whatever languages, tools and engines allow them to get the job done. "Thinking it matters that you're using 'real' languages and 'real' tools" is #2 on my list of 4 reasons you aren't a successful indie developer. If it's really just your personal preference you should do what you wish, but don't feel you have to choose "less noob" tools or engines. Remember that players don't really care how games were made as long as it doesn't negatively effect them -- a rough installation process or similar -- they just care that it's a good game.
Hope that's helpful!
Posted 16 October 2012 - 01:20 AM
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