Hey Guys, Brand New To The Game Development World Here!
Posted 01 October 2012 - 02:39 PM
just registered here, looking to learn all I can and become fimilar with the ways... I have pretty indepth computer knowledge and I am looking to get into video game development as a career. I live in Canada Ontario and I am looking to start some schooling for this career. I would like to get some input from you guys what courses you think should be taken.
I believe that if I go hard at it I can probably get a good grasp of the applications myself although with a degree below your belt its a lot easier in the real world!
thanks guys : D
Posted 01 October 2012 - 06:11 PM
Was thinking of going to school for this because it will be a lot easier to get a job in this field with a diploma or degree rather then just saying I know to program. Only problem is I have mortgage etc so kinda hard to go without a job.
Posted 01 October 2012 - 08:16 PM
Posted 01 October 2012 - 08:34 PM
As for online courses / night school type of things, I'm sure they exist. I don't personally know off the top of my head which ones are good, or how they stack up compared to traditional full-time school.
Posted 01 October 2012 - 08:42 PM
Posted 01 October 2012 - 09:34 PM
In general, you'll have a couple of intro courses on basic programming, then you'll probably have courses covering: recursion and functional programming, data structures, algorithm analysis, graph theory, Turing machines and computability/complexity theory, computer architecture (how CPUs, OSes, memory/caches, disks, networks etc. work in detail), programming language design, and software engineering. For electives you might study some subset of: AI, neural networks and machine learning, compiler design, graphics, high-performance computing, user interfaces, databases, robotics, computer vision, natural language processing, and data mining.
Posted 01 October 2012 - 10:57 PM
There's a lot of courses that Reed didn't mention that comes with the baggage. Chemistry, physics, mathematics, and compulsory courses that must be unrelated to your degree. I remember taking geology and psychology, and let me tell you I use psychology more than anything in the work force . These are interesting courses, but they do draw a lot of time away from honing your programming skills. It's 4 years to obtain your undergraduate, which could be reduced to 2 years without the unrelated fluff.
Anyway, just make sure to practice a lot. Write clean, succinct, human readable code. Rework and fine-tune your algorithms until you think you've nailed the theory. Never take shortcuts and always plan your code and code your plan.
Posted 01 October 2012 - 11:19 PM
Posted 01 October 2012 - 11:25 PM
Posted 01 October 2012 - 11:59 PM
As Reed suggested, try the python route to start out. The only cost is your time. Read the tutorials, try it out and see if you can dig it.
Posted 02 October 2012 - 12:53 AM
Posted 02 October 2012 - 02:06 PM
Posted 03 October 2012 - 09:58 AM
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