New Space Game
Posted 13 September 2012 - 10:31 PM
Posted 13 September 2012 - 10:37 PM
im one of the few people actually posting in here on a regular basis and you remove my content.
i have thousands of views on my dev journal and you removed it because it was becoming popular.
these views were generating traffic to devmaster forums, and reedbeta removed it lol.
here is the last video i posted before reedbeta removed my entire thread from devmaster forums. i did not violate
any terms of service.
Posted 13 September 2012 - 11:25 PM
Are you really that surprised that it got closed? It doesn't matter how often you post or how many views you have, if your posts are not of value. I will continue to close threads that are simply advertisement or do not have useful content.
You are welcome to post about your game here, if you post something substantive that people will be interested to read and discuss. A list of 70 youtube videos is not that.
Posted 21 September 2012 - 01:42 PM
Look, your porject is cool but for what you present you should stick to the youtube channel. Or better yet make your own webpage where you present your project.
What Reedbeta was trying to say is, that
Anyway, keep up the work and maybe consider an announcement when your project is finnished.
Btw. It would be interesting to know how you worked out the transition between planet scene and space scene instead of just knowing that you work on it.
Posted 22 September 2012 - 02:46 AM
using vector 3 magnitude from the center of the sphere to get the transition step
then using a while loop every 30ms to check the status of scene switch to sync with other clients
scene is then processed and shuttle is placed over the terrain tiles
heres a new update
Posted 22 September 2012 - 12:24 PM
The sort of posting that would really get people interested is something along the lines of this
I am working on <feature>
The problems I have found are <list>
I solved the problems by <descriptions, code segments>
And the result look like this <link to video>
Then we would be interested and even suggest better ways of doing it, or heap praise on you for a clever idea.
Just "I am working on .... and here is the video" is just a waste of time.
Posted 22 September 2012 - 05:41 PM
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