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3D Missile Cannons for Game Development

3d graphics

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#1 Angryfly

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Posted 10 September 2012 - 10:42 PM

Trying out more colorful texture style for Missile Cannons.
Most of my work is dark and colorless, this is just an experiment to see where I'm at.
Any feed back would be appreciated on if I used too much colors or not.

Missile Cannons preview: http://www.moddb.com...ame-development
View in 360 degree: \

My well known free 3D models for game development:
3D Space ship 1: http://www.turbosqui...ferral=Angryfly
3D Space Ship 2: http://www.turbosqui...ferral=Angryfly
3D Space Ship 3: http://www.turbosqui...ferral=Angryfly
Feel free to use those in any games.

About my work:
I mostly create very low poly 3D Spaceships, 3D Battleships, 3D Space Stations, 3D Space Fighters and destroyers specifically for game design and development.
All my work can be used in any game and any platform. For PC Games, Mobile Games, etc..

My 3D work can be found here: http://www.turbosqui...ferral=Angryfly
3D Artist. Specialize in Game Design and Development. My portfolio.

#2 David Gallagher

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Posted 11 September 2012 - 09:22 PM

I think they look nice. Being that your selling them I suppose you would want to provide a color texture to what the potential model could look like for display purposes, and a texture that is easily modable (just the details) so the end user can give it thier own paint scheme without to much messing around to remove the current color scheme. But I think those basic colors are enough to get the creative juices flowing on what they could potentially look like depending on the users project. nice job!

#3 Angryfly

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Posted 07 January 2013 - 05:39 AM

View PostDavid Gallagher, on 11 September 2012 - 09:22 PM, said:

I think they look nice. Being that your selling them I suppose you would want to provide a color texture to what the potential model could look like for display purposes, and a texture that is easily modable (just the details) so the end user can give it thier own paint scheme without to much messing around to remove the current color scheme. But I think those basic colors are enough to get the creative juices flowing on what they could potentially look like depending on the users project. nice job!

Thanks for feedback.
Yes, all my work includes photoshop file with every espact of detail is on seperate layer and very easy to change, even with very basic photoshop skills.
3D Artist. Specialize in Game Design and Development. My portfolio.





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