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3D games (FPS, RPG) - where to start? Which game engine?)


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#1 wantToBeAHacker

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Posted 26 August 2012 - 10:41 PM

Hi,

I'm experienced developer but with no expierience with creating games. In the past I was creating mainly business applications (in C++, Java, PHP, Python), on university I had some openGL basics but actually I don't know where to start with 3D games. I wonder what is currently the best FPS game engine? It doesn't have to be dedicated only for fps games. I want to try creating 3D realistic world and tools which allow me to have effects like reducing players speed if hitted in leg, reduced accuracy if hitted in arm, bullet shells on the ground if player was shooting, etc. It would be great if it would be not only for Windows but also for Linux and Mac. So where I should start?

#2 rouncer

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Posted 27 August 2012 - 06:59 AM

experienced developer my ass, with that tacky ass wanttobeahacker title. give aways mate.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#3 fireside

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Posted 27 August 2012 - 07:37 AM

You have 0 experience with games and you want to develop a realistic world game. No problem, because these game companies that spend millions of dollars and years of development time doing that are just faking it. Really, anyone that picks up an engine can do it in a couple afternoons. Perfectly realistic. See, the engine does it all. Makes the models, environment, lip sync, sound, everything. You can just pick out any one because they all do it.
Currently using Blender and Unity.

#4 wantToBeAHacker

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Posted 27 August 2012 - 08:05 AM

Do you have anything to offer except your frustrations?

#5 rouncer

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Posted 27 August 2012 - 08:23 AM

Which doesnt matter... any game engine works to some degree, thats why i can tell you are a teenager, with silly questions.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#6 wantToBeAHacker

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Posted 27 August 2012 - 03:40 PM

View Postrouncer, on 27 August 2012 - 08:23 AM, said:

Which doesnt matter... any game engine works to some degree, thats why i can tell you are a teenager, with silly questions.

Does anyone can give me some more than answer like this?

#7 Reedbeta

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Posted 27 August 2012 - 05:15 PM

wantToBeAHacker, you should look into UDK, Crytek, or Unity. They all have free versions for evaluation / personal use, though they cost money if you want to sell a game made with them.
reedbeta.com - developer blog, OpenGL demos, and other projects





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