DirectX programming
#1
Posted 05 January 2005 - 01:29 AM
#2
Posted 05 January 2005 - 01:57 AM
Advanced 3D Game Programming with DirectX 9.0 by Peter Walsh.
Covers Direct3D, DirectInput, DirectSound, networking.
#3
Posted 05 January 2005 - 02:23 AM
- Me blog
#4
Posted 20 January 2005 - 03:49 AM
#5
Posted 21 January 2005 - 04:59 AM
#6
Posted 21 January 2005 - 08:57 AM
#7
Posted 22 January 2005 - 10:10 AM
#9
Posted 25 January 2005 - 02:00 PM
dohtem said:
and that difference would be...?
#10
Posted 25 January 2005 - 02:26 PM
#11
Posted 26 January 2005 - 01:57 AM
#12
Posted 26 January 2005 - 07:14 AM
http://blogs.msdn.co...1/09/48925.aspx
#13
Posted 26 January 2005 - 08:42 PM
#14
Posted 13 February 2005 - 09:37 AM
killers_maiden said:
Sorry to bump this old topic but...
I've found a great book that deals with a lot of problems/needs of a 3D engine.
"Intro to 3D Game Engine Design Using DirectX 9 -- C#"
It says C# as language, but I gues with the propper knowledge of C++ or any other language, it can be converted...
#15
Posted 13 February 2005 - 11:12 AM
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