ok ive asked this before but now i have a compiled version so you know what i mean
i want to render the bones as LINELIST, the trouble is i don't know how to get the matrix for each bone and convert correctly so i can render them as vertex's.
this is the file,its clean so dont worry ,
compiled exe with visual studio 2008 so you need a vs version greater than this because i dont think you can convert projects downwards...
this is a list of bones
render the bones for this animated mesh
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users