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how to make a rts game


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#1 warmaster949

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Posted 01 June 2012 - 08:48 AM

hi im new to game making besides making 1 puzzle game in game maker but i would like to make a rts like the game command and conquer i know very little of all coding alll i want to know is what would be the best coding program and easyiest and free and how hard would it be and im making it 2d gfx like pixely

#2 fireside

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Posted 01 June 2012 - 09:01 AM

That's a pretty big jump. Probably your next step is to learn Python.
As far as how hard it would be, it would be quite hard to work out all the AI, etc. If you can find a mod type engine, that would help a lot, but I don't know of any for 2d rts. There are some for 3d like Glest or Spring.
Currently using Blender and Unity.

#3 rouncer

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Posted 01 June 2012 - 10:15 AM

first make a tile map, then put rotate sprites of tanks on it (one rotate sprite for the hull one for the turret), then get the tanks to follow the commands of the mouse, get them to shoot each other, and presto - rts. :)

I recommend using rotate sprites, it would make the job easier.

And no to pixelly, use hi res man, its the future. hehe
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#4 alphadog

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Posted 01 June 2012 - 01:31 PM

View Postwarmaster949, on 01 June 2012 - 08:48 AM, said:

i know very little of all coding

This. First.

As fireside suggests, take a few months and learn to code generally.
Hyperbole is, like, the absolute best, most wonderful thing ever! However, you'd be an idiot to not think dogmatism is always bad.

#5 Vaceitos

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Posted 18 June 2012 - 10:01 PM

Im New here. Sorry for updating a 1-2 week old post. Im looking on how to make a 2D RTS game. i know the basic for C++ and Ruby. Any help on what i can do next to get something started? Ive been looking at game engins for 2D. Any out there that can be useful?

#6 fireside

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Posted 18 June 2012 - 11:31 PM

Like the other post I made, there aren't really any rts 2d engines around. One 2d engine that's easy to program and has some advanced features like pathfinding would be Gamemaker. There's a tutorial for an rts using gamemaker on youtube. just search rts gamemaker tutorial. Other than that, any 2d game library will do. If you already know Ruby, you could look at GOSU or rubygame. In this case you will have to slowly step your way up to a rts. I would suggest trying some simpler games first like snake, pacman or something and when you are ready, get a tutorial on astar path finding.
Currently using Blender and Unity.





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