Jump to content


2 dimensional vector as a parameter


1 reply to this topic

#1 gamer27lv

    Member

  • Members
  • PipPip
  • 22 posts

Posted 11 May 2012 - 01:25 AM

I am having a problem passing my map tiles which are stored into a 2d vector, into my Player update method so I can detect if the player is touching walls etc..

Is there something different about passing a vector into a function?

#2 gamer27lv

    Member

  • Members
  • PipPip
  • 22 posts

Posted 11 May 2012 - 02:08 AM

It magically started working





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users