Well, hello everybody. I'm new here , let me indroduce myself first. My name is Inan. I'm 17 years old student and I have been programming games for 3-4 years now on. But my interest about game design started almost when I was 11 or 12. I made a lot of projects and games to develop myself, I've participated in GGJ 2012 in Turkey. Now I want to tell you about my probably biggest project, my FPS game that I'm developing nowadays. I'm using Unity3D Free licence to make my game. I wrote my own FPS Control system for this game. My game will have two sections :
Survival mode will be a classic survival game, the zombies will come with waves.
And Singleplayer is going to be with a good scenario of course, we will both fight with infantry and zombies.
I also plan to make the Multiplayer version, but I am very very new in Multiplayer of Unity eventhough I've been developing with Unity for 2-3 years. But I want to tell you about the classes that will be in both Multiplayer & Survival modes.
An assault player will be able to buy ammo box with it's points and spread them. So people that walk into those boxes will be regenerated with ammo & grenade. Only this class can do this. And this class uses Assault Rifles.
An engineer player will be able to plant turrets and claymores to the map. This class uses LMG's.
An medic player will be able to buy health box with it's points and spread them. And other player can regenarete health from that box. This class uses Submachine Guns.
There are 10 weapons in the game, all of them has SOPMOD version, so there are totaly 20 weapons. SOPMOD's are unlocked with points. ( In Survival and Multiplayer TDM modes )
And I also want to inform you that some of the models are from the internet, but most of the weapons are made by me or at least edited & animated by me. I also work alone, so I don't suppose people to except much quality in graphics, but I'll try to do my best.
Now I want to show you the trailer, and the 2 gameplay trailers & updates.
I want to have your ideas, comments and review about the game to make the game better. Thank you for your attention .