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Starting a Space Game with explorable planets. Early pre-alpha Footage.



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#61 gooncorp

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Posted 16 August 2012 - 07:40 PM

game is coming along ahead of schedule


Less talk more chalk.

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#62 gooncorp

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Posted 20 August 2012 - 11:20 AM

update for backspace

we are on schedule for late 2013

about to make the transition to space, heres some footage:




Espen Skaar - backSpace DevTeam
Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#63 gooncorp

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Posted 22 August 2012 - 06:03 AM


Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#64 gooncorp

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Posted 25 August 2012 - 09:48 PM


Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#65 gooncorp

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Posted 28 August 2012 - 07:42 PM


Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#66 TheNut

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Posted 28 August 2012 - 11:53 PM

Hey goon, I see you made it to page 4 mostly on your own :D

As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.
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#67 gooncorp

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Posted 30 August 2012 - 06:40 AM


Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#68 gooncorp

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Posted 30 August 2012 - 06:41 AM

View PostTheNut, on 28 August 2012 - 11:53 PM, said:

Hey goon, I see you made it to page 4 mostly on your own :D

As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.

sorry too busy working on the game to answer questions
Less talk more chalk.

MY PROJECT: http://www.youtube.c...el?feature=mhee

#69 Reedbeta

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Posted 30 August 2012 - 06:56 AM

In that case, I'm going to close this thread as it serves no purpose.
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