game is coming along ahead of schedule
Starting a Space Game with explorable planets. Early pre-alpha Footage.
Started by gooncorp, Apr 13 2012 06:18 AM
68 replies to this topic
#61
Posted 16 August 2012 - 07:40 PM
#62
Posted 20 August 2012 - 11:20 AM
update for backspace
we are on schedule for late 2013
about to make the transition to space, heres some footage:
Espen Skaar - backSpace DevTeam
we are on schedule for late 2013
about to make the transition to space, heres some footage:
Espen Skaar - backSpace DevTeam
#63
Posted 22 August 2012 - 06:03 AM
#64
Posted 25 August 2012 - 09:48 PM
#65
Posted 28 August 2012 - 07:42 PM
#66
Posted 28 August 2012 - 11:53 PM
Hey goon, I see you made it to page 4 mostly on your own 
As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.
As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.
http://www.nutty.ca - Being a nut has its advantages.
#67
Posted 30 August 2012 - 06:40 AM
#68
Posted 30 August 2012 - 06:41 AM
TheNut, on 28 August 2012 - 11:53 PM, said:
Hey goon, I see you made it to page 4 mostly on your own 
As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.
As this is the game design forum, it seems this thread has spiralled down into advertisement. Given the thread direction, I'm going to move this into the Personal Announcements forum. Moving forward, I would ask that you include additional technical details with each of your posts. DevMaster isn't catered for funnelling YouTube content and it would be much more helpful to the community if you communicated specific details in your posts, such as algorithms used, URLs to books or websites where you learned those algorithms or techniques, or provide a technical write-up of how you implemented it yourself.
sorry too busy working on the game to answer questions
#69
Posted 30 August 2012 - 06:56 AM
In that case, I'm going to close this thread as it serves no purpose.
reedbeta.com - developer blog, OpenGL demos, and other projects
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