Hello. I am attempting to make use of Microsoft's parallel patterns library to add threading in my application. I am using the express version of VC++.
I am creating a dll project.
I have used the Parallel_For function in several cases, and the code all compiles and runs fine, and utilizes the processors fairly well. Everything works fine on my machine. When a user install on another computer, the application crashes. Everything was fine before I added the PPL stuff.
I am statically linking with the runtime libraries.
Does anyone know if there are other dependencies I need to install? Or any other ideas? I have nothing to go on at this point. I've been searching for a couple of days and have found nothing.
Microsoft PPL library dependencies?
Started by Dan_Ritchie, Mar 29 2012 02:37 AM
1 reply to this topic
#1
Posted 29 March 2012 - 02:37 AM
#2
Posted 29 March 2012 - 05:37 AM
You might try using Dependency Walker to see if the .exe has any odd-looking DLL dependencies (not built-in Windows DLLs). However, if it's a missing DLL the application should be giving a popup message that says which DLL it is, rather than just crashing silently.
Other than that, are you catching exceptions / checking return codes from API calls and suchlike in your app? If not, perhaps you are missing something that could help narrow down the problem.
Other than that, are you catching exceptions / checking return codes from API calls and suchlike in your app? If not, perhaps you are missing something that could help narrow down the problem.
reedbeta.com - developer blog, OpenGL demos, and other projects
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












