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Classic console homebrew - development kits and samples (Nintendo, Sega, Atari, Neo Geo, etc.))



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#1 smccd

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Posted 17 March 2012 - 03:33 PM

Hello,

Over the past year, I have been gathering dev kits for classic consoles from around the net, fixing them up to get them in a working state, and then wrote small game samples for each. The samples will compile out of the box.
You can find them at

http://sebastianmihai.com/ccd

I am currently up to 14 different systems.

Enjoy!

#2 smccd

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Posted 01 April 2012 - 12:35 PM

I have just added a new homebrew game on Neo Geo Pocket Color (NGPC). The game is called NGCollector, and it simulates the life of a Neo Geo collector! :)

Read more about it at http://sebastianmiha...m/main.php?t=63

#3 v71

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Posted 01 April 2012 - 01:31 PM

I have seen your site and you made an horrible mystake, namely, c=64 and amiga 500 were missing!!!
there was something mystical about those computer and generations of boys grew up programming on them.
Check my code in the c/c++ section :
http://www.binpress.com/browse/c

#4 geon

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Posted 02 April 2012 - 10:01 AM

View Postv71, on 01 April 2012 - 01:31 PM, said:

c=64 and amiga 500 were missing!!!

Are there any dev-kits for them? Programming on the C64 was pretty much the original point of it. The games were more of a side effect, although the ease of copying them, the quality of some, and the sheer numer of games made it popular as a pure gaming device.

#5 smccd

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Posted 07 November 2012 - 12:50 PM

I guess I'm more attracted to consoles rather than all-purpose computers such as Commodore and Amiga :)
Still, I'm sure there are dev kits for them.





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