Doublefine does an end run around a publisher
Posted 10 February 2012 - 12:41 AM
Posted 10 February 2012 - 02:49 PM
Posted 10 February 2012 - 07:21 PM
Someone gave 10,000 for a lunch with Ron Gilbert and Tim Schaeffer. I think they're nice guys and did some awesome games, but ...
I think it proves that adventure games aren't quite dead yet. There just isn't enough profit to satisfy publishers.
Everyone is testing new business models with digital distribution, the internet, etc. It should lead to some better choices for small to medium productions. I don't even know how Kickstarter, works, actually. Is it simply a donation, or a loan?
Posted 10 February 2012 - 07:51 PM
Posted 10 February 2012 - 10:20 PM
Young gamers like to shoot things, old gamers like to think through things There was an interesting article I read on gamasutra about how adventure style games like the Myth genre is a dying breed in North America. There's a cult following, but it's nowhere near the numbers it used to be back in the 90s. However, what was interesting about the article was that it claimed Europeans and Asians crave adventure games, particularly Japan. Apparently interactive novels are quite common over there.
I actually miss adventure games. Myth was fun, as was Maniac Mansion, Police Quest, and Space Quest. Pretty much any game made by Sierra was A+. Ah man, nostalgia is kicking in
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users