Jump to content


idea for a browsergame


25 replies to this topic

#21 TheNut

    Senior Member

  • Moderators
  • 1701 posts
  • LocationCyberspace

Posted 04 February 2012 - 03:12 PM

I don't know, fireside what do you think? Are you hard to learn? :D Leander, what I meant what that "fireside", a user here on DevMaster, stated he used Inkscape. Inkscape is a popular free vector graphics software, just as Gimp is a popular free raster graphics editor. I don't think it's hard to learn, but the user interface is not as friendly as Photoshop or the like.
http://www.nutty.ca - Being a nut has its advantages.

#22 fireside

    Senior Member

  • Members
  • PipPipPipPip
  • 1590 posts

Posted 04 February 2012 - 03:33 PM

Quote

I don't know, fireside what do you think? Are you hard to learn?

I've never been mistaken for an art program before.

Inkscape: It takes a little while to learn any program, but in this case, I think it's worth it. You don't have to know everything about it, you just need to learn the basic shapes, editing handles, adding colors, and grouping objects together. You can do pretty intricate art work with it, but for game design, you just need basic shapes and colors. You can also import raster images and put them on a square, so you can use what you've done already.
Currently using Blender and Unity.

#23 Leander

    Member

  • Members
  • PipPip
  • 18 posts

Posted 04 February 2012 - 07:28 PM

hahahaha, thats why i never heard from this programm :D
I should read carfully^^

sry for thinking you are an art programm :P

#24 Reedbeta

    DevMaster Staff

  • Administrators
  • 5311 posts
  • LocationSanta Clara, CA

Posted 04 February 2012 - 09:13 PM

Inkscape has some quite nice tutorials that will walk you through all the basics. I found it quite easy to use, and I don't do much vector art so I don't have a lot of experience with this kind of tool.
reedbeta.com - developer blog, OpenGL demos, and other projects

#25 Leander

    Member

  • Members
  • PipPip
  • 18 posts

Posted 06 February 2012 - 05:24 PM

I have one question:

I would programm an "Login-server", which leads the client to the specific "world"-server. Is this a good structure??
Or are there existing models, who are better than mine?? Should I do more servers for the specific actions??

#26 Leander

    Member

  • Members
  • PipPip
  • 18 posts

Posted 07 February 2012 - 12:50 PM

nobody has an opinion about this??





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users