Hi guys,

I'm Jay the lead designer behind Komodo Crunchtime: Ultimate Superstars, our funky 90's-inspired action/adventure game made using XNA. The game is the direct sequel to the free web and Android game Komodo Crunchtime released last year.
I lead a team of four (including myself) and we're putting our all into making this game really refreshingly different and fun to play. Although there's a whole heap of features I want to see the light of day in the game, all I'll promise at the moment is 1-4 co-operative and competitive play modes, fan suggestions as DLC.
We'd love to see the community follow the project as it grows and heck even help make it. You can learn more about our Komodo Crunchtime Ultimate Superstars on our website and if you haven't played the first game please do, it's FREEE, lol.
Thanks for reading ![]()
- Jay,
RIE STUDIOS
Our site: www.riestudios.com
Our twitter: @rieworks
New Project | Komodo Crunchtime: Ultimate Superstars
Started by riestudios_team, Jan 17 2012 12:40 AM
indie xna xbox360
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Posted 17 January 2012 - 12:40 AM
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