Gnarlyman, on 20 January 2012 - 04:49 PM, said:
Nobody knows for sure. The most visible reason is to begin a transition from a desktop-only OS to one that can bridge multiple device types and thus stay relevant and plugged into where the biggest growth is happening. The other reason is to start a move away from the archaic Win32, which is very much tied to x86, and be able to move a little more swiftly with different architectures, namely ARM chips.
Gnarlyman, on 20 January 2012 - 04:49 PM, said:
Well, looks like you want something lower level then that offer you much more control. (Or, you want to purchase Unity and source) I would consider looking at Axiom. It's a port of OGRE to C#, rides over Mono. Mono itself has C# targets for Android and iOS. One thing I've not found, but not looked for, is if someone has combined all these things into a really portable engine that usues C#. I happen to like that language, generally-speaking.












