its the simplest ao solution i could come up with, just check for cavities
and dot product it with the viewspace normal. then adding the sun and sun shadows
finishes it off, and you get this really nice ambient effect. note -> no blue used, with all
the bright light everywhere the grey just ends up looking blue.
the shadows it would go about 40, its just ive got this really stupid shadow maker at the moment i plan
on swapping to shadow maps soon. theyll come out alot better. ambient light is at 0.75f in this shot, so its pretty bright, but i like it bright!























