my "dude"
Started by rouncer, Jan 06 2012 09:25 PM
9 replies to this topic
#1
Posted 06 January 2012 - 09:25 PM
made with 3d coat.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#2
Posted 06 January 2012 - 09:51 PM
WEAPONS!
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#3
Posted 06 January 2012 - 10:43 PM
looks better without ao, im finding...
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#4
Posted 07 January 2012 - 12:10 AM
more updates...
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#5
Posted 07 January 2012 - 12:20 AM
about happy with it now...
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#6
Posted 07 January 2012 - 01:41 AM
more proportionate fixes.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
#7
Posted 08 January 2012 - 08:25 PM
that sword looks like it would be way off balance.
SIR PLEASE HOLSTER I AM THE LAW
#8
Posted 09 January 2012 - 05:16 AM
the last looks better but its mostly wider. you should try box modeling the character before sculpting it. then you only need to add detail once your scultping and not keep reshaping it
#9
Posted 09 January 2012 - 09:52 AM
also, the arm muscles are kind of weird. the biceps i don't really see, and theres some weird muscle sticking out above the elbow. the calves look like they're longer than the thighs, and the pelvis should be wider
SIR PLEASE HOLSTER I AM THE LAW
#10
Posted 10 January 2012 - 11:45 PM
this was done in a 3d program without sculpting. anything with color that looks like detail was painted on. it has form without being sculpted.
this approach might be easier for you to get the base shape than sculpting I couldnt post an image. here is a link
http://bleed.kuheo.com/bodypaint.html
here are two more that I did for others
quick hand
http://bleed.kuheo.com/handquick.html
you should try box modeling the body out. foot goes here, calf here, knee here, pelvis, etc. while it may not look like it. thats how the first link is made
patch box model
http://bleed.kuheo.c...modelbegin.html
this approach might be easier for you to get the base shape than sculpting I couldnt post an image. here is a link
http://bleed.kuheo.com/bodypaint.html
here are two more that I did for others
quick hand
http://bleed.kuheo.com/handquick.html
you should try box modeling the body out. foot goes here, calf here, knee here, pelvis, etc. while it may not look like it. thats how the first link is made
patch box model
http://bleed.kuheo.c...modelbegin.html
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