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image of the day


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#1 fireside

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Posted 02 December 2011 - 01:17 AM

Was there any special reason that image of the day got dropped?
Currently using Blender and Unity.

#2 rouncer

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Posted 02 December 2011 - 01:52 AM

yeh! I actually hate change myself, not that the new site is that bad, its just im a bit of a standing stone, i dont like to be moved or all the worms lose their home, hehe

btw like your nifty avatar fireside! :)
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#3 Dia

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Posted 02 December 2011 - 09:03 AM

The priority has been getting the site released first, so a lot of features, like the IOTD, articles, etc. haven't been ported over yet. That will happen once things settle down and we iron out the current issues.

#4 fireside

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Posted 02 December 2011 - 01:53 PM

Quote

btw like your nifty avatar fireside!

Thanks Rouncer, I did it in Blender. I saw a 2d game with something like it and wanted to see if I could model it.
Currently using Blender and Unity.

#5 tyree

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Posted 02 December 2011 - 04:22 PM

image of the day seems tedious, why not one a week

#6 TheNut

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Posted 02 December 2011 - 05:37 PM

His avatar reminds me of those wretched Illithids from Baldur's Gate ;) Hardest enemy of all time.

As for the POTD, I have mixed emotions about it with the new layout. I think the site would look more professional without it and it frees up space for other important announcements. People can still post their stuff in the personal announcements forum if they want.
http://www.nutty.ca - Being a nut has its advantages.

#7 fireside

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Posted 04 December 2011 - 01:36 AM

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His avatar reminds me of those wretched Illithids from Baldur's Gate

It was inspired by the Cthulhu:
http://www.google.co...4l643l0.2.1l3l0

Can't find the actual image I saw, though. It was a simpler image used in a 2d game. After seeing some of those, I'd kind of like to do something more complex. Wouldn't work well for an avatar, though. This one is actually tooned and lined, but it's too small to see. It would be cool to make it more dragon like with the octopus head.
Currently using Blender and Unity.





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