Games Foundry Limited
Dive into the comedy-fantasy world of Folk Tale and lead your illiterate subjects to greatness, in spite of their moronic efforts to undermine you. Build a thriving economy, harvest resources, construct buildings and amass vast wealth, before losing it all on a doomed adventure through frozen wastes, volcanoes, and stinking swamps. For more info please visit www.gamesfoundry.com.
The single-level playable demo is 70% complete (see signature links). We aim to finalise the demo by Spring 2012 with a view to showing the game to publishers and investors. We are also considering crowd funding. Funding already exists for external costs such as professional voice acting and marketing.
Collaboration only, for a share of net profits based on time contributed, under contract. Great way to expand your portfolio on a great looking title working with a solid team.
Unity3D Pro. Initial target platforms are standalone PC and Mac. Please note, you do not require Unity to contribute to this project.
Skilled individuals able to provide on average 10+ hours a week to the project on an ongoing basis. No college kids or beginners thanks. We are looking to fill the following roles:
- Texture Artist to create hand-painted tiled diffuse maps for environment and building objects
- 3ds Max Animator to skin and animate characters modelled by the other artists
- Concept Artist to visualise building designs
Simon - Programming, Project Lead
Oskari - Musician
Dwight - Technical Artist
Rich - Technical Artist
Thomas - Technical Artist
Daniel - Shader Coding
Pete - Writer
Dev Blog | Website | Facebook | You Tube | Twitter | IndieDB
info (at) gamesfoundry (dot) com
Previous Work by Team Members:
Beasts and Bumpkins (Electronic Arts 1997)
[Profit Share, 70% Complete, AAA] Join The Folk Tale Team (Multiple Roles)
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