New titles in gaming seem to be more and more tailored to conole systems. It sort of sets an industry standard in what to expect in a game.
That means lower end graphics for pc/console releases, game play adapted to be manageable on a basic controler, less open source for moding, and becoming even harder and harder to crack the industry.
However it also means cheaper games, cheaper hardware, and less patches.
What do you all think?
Console Systems
Started by pat_mathis, Nov 27 2004 05:18 AM
2 replies to this topic
#1
Posted 27 November 2004 - 05:18 AM
Nietzsche is over rated.
#2
Posted 27 November 2004 - 02:53 PM
It really is too bad. Console games tend to be more stable because of the single platform, but they are near impossible to patch if a problem does come up. Increasingly any game is developed for EVERY console so they loose much of the advantage of a single platform.
I think a more fun option would be to develop more standards. I mean if Graphics cards didn't worry so much about their own extensions and worked to develop a common API out of OpenGL, and all programmers decided to not use any extensions, then it wouldn't be too bad. DirectX almost had this going, and especially with regular updates, but they work so hard to make it windows only that they defeat much of it.
As a non-professional developer, though, consoles are right out for me.
I think a more fun option would be to develop more standards. I mean if Graphics cards didn't worry so much about their own extensions and worked to develop a common API out of OpenGL, and all programmers decided to not use any extensions, then it wouldn't be too bad. DirectX almost had this going, and especially with regular updates, but they work so hard to make it windows only that they defeat much of it.
As a non-professional developer, though, consoles are right out for me.
Jesse Coyle
#3
Posted 28 November 2004 - 01:37 AM
Quote
I mean if Graphics cards didn't worry so much about their own extensions and worked to develop a common API out of OpenGL, and all programmers decided to not use any extensions, then it wouldn't be too bad. DirectX almost had this going, and especially with regular updates, but they work so hard to make it windows only that they defeat much of it.
This is true, but that's what mainly sells games, having the next big thing in graphics. It could be the most trite and insignifigent thing, but if it's new god knows you'll hear about it. "Our game has a new smegma rendering technolagy, that brings all that penial lint really come to life. Just look at these screen shots!"
Or "Stinch Force X9000, the latest in smell-o-vision technology."
Nietzsche is over rated.
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