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Ludum Dare 21 Winners
Started by alphadog, Sep 13 2011 08:49 PM
4 replies to this topic
#1
Posted 13 September 2011 - 08:49 PM
Hyperbole is, like, the absolute best, most wonderful thing ever! However, you'd be an idiot to not think dogmatism is always bad.
#2
Posted 13 September 2011 - 11:51 PM
ChevyRay, the author of FlashPunk, got No.1. That's pretty cool. It's nice to see an author of an engine actually using it.
Currently using Blender and Unity.
#3
Posted 14 September 2011 - 08:06 AM
For me, the clear winner is McPixel :) That game simply kicks ass. Other than that, I missed this event, but I'm looking forward to the next one.
#4
Posted 14 September 2011 - 08:10 AM
fireside said:
ChevyRay, the author of FlashPunk, got No.1. That's pretty cool. It's nice to see an author of an engine actually using it.
The best (maybe only) way to make a useful engine, is to have games drive its development. Anyone who makes an engine in isolation - with the intention of later, when it is done, using it to make a game - is doing it wrong :P
And in addition, ChevyRay usually makes quite good games!
- www.mattiasgustavsson.com - My blog and current projects
- www.rivtind.com - My Fantasy world and isometric RPG engine
- www.pixieuniversity.com - My Software 2D Game Engine
#5
Posted 14 September 2011 - 06:25 PM
Quote
The best (maybe only) way to make a useful engine, is to have games drive its development. Anyone who makes an engine in isolation - with the intention of later, when it is done, using it to make a game - is doing it wrong :P
Yeah, I agree. I've seen people that couldn't write a decent game, write engines, but they wrote demo's and got a lot of input from other people using it to write games.
Currently using Blender and Unity.
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