Tic Tac Toe
#1
Posted 20 November 2004 - 12:08 PM
just wanted to know what i could represent as the training data for the computer to learn to play a game of tic-tac-toe against a human.
cheers!
#2
Posted 20 November 2004 - 12:40 PM
#3
Posted 20 November 2004 - 02:55 PM
#4
Posted 20 November 2004 - 05:41 PM
#5
Posted 23 November 2004 - 07:45 AM
#6
Posted 23 November 2004 - 10:37 AM
many thanks!
#7
Posted 23 November 2004 - 11:17 AM
#8
Posted 23 November 2004 - 09:19 PM
#9
Posted 23 November 2004 - 09:43 PM
http://brandonbloom.name
#10
Posted 24 November 2004 - 10:23 AM
#11
Posted 24 November 2004 - 11:57 AM
many thanks!
#12
Posted 27 November 2004 - 04:24 PM
candidate-elimination algorithm
Find-S algorithm
ID3 algorithm
Back-Propagation algorithm
Naive Bayes Classifier
K-Nearest neighbor algorithm
Q-Learning algorithm
I need to use 3 of them for my project!
I was thinking candidate-elimination algorithm, Back-Propagation and Q-Learning but i don't know if these wil work!
Many Thanks
#13
Posted 27 November 2004 - 04:48 PM
http://brandonbloom.name
#14
Posted 28 November 2004 - 11:53 AM
#15
Posted 28 November 2004 - 07:34 PM
#16
Posted 30 November 2004 - 10:50 AM
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