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#1 Keen2learn

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Posted 06 May 2003 - 06:42 AM

Hey There.....
i have been programming in openGl/C++ for a while. i wish to start game developement.
help will be appreciated
thanks

#2 anubis

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Posted 06 May 2003 - 09:21 AM

erm, ...
what do you mean by that ???
If Prolog is the answer, what is the question ?

#3 baldurk

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Posted 06 May 2003 - 05:28 PM

maybe you could specify more clearly what you want to do. Which genre of games you want to head towards. Also, how much experience you have with OpenGL, and how much with Math, AI, Physics etc.
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.

#4 baldurk

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Posted 07 May 2003 - 05:28 PM

Quote

An email to me from Keen2Learn, post here next time ;)

Actually i have done application programming with C++(and java). I am familiar with the basics of openGL. I now wish to start game programming with openGL and c++ or java....
i need some guidance and good tutorials.
I have studied the subjects in Maths, AI and physics. So i have the background probably need to refresh the old things.


just for everyone to see. It looks like you are pretty well versed. You might want to attempt a simple game, and then work up in steps.
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.

#5 Keen2learn

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Posted 08 May 2003 - 08:12 AM

;)

Thanks ......Yes I plan to start from simpel games and then build on it.
So from where i should start...i need to learn basic concepts of game programming..i am also a bit confused regarding use of paltform with openGL c++ or java.
thanks once again.

#6 fringe

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Posted 08 May 2003 - 08:36 AM

Have you seen the game thread started here. You could join the team I think it is going to be a great experience,

fringe

#7 baldurk

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Posted 08 May 2003 - 05:30 PM

It means you can contribute in the ways you feel comfortable with, while allowing others to do where you aren't so talented, and then learn from the overall project.
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.

#8 neilsamtani

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Posted 09 May 2003 - 02:15 AM

hey k2l,

I guess im in the same boat as you (experience with programming - just not on game programming)

I've been learning SDL(simple directmedia layer), a multimedia library API - it's an alternative to Direct X,

but it's open source & supports multiple o.s's

finding it great right now - there are some good resources on the net if you're interested. check out

libsdl.org
and cone3d.gamedev.net (tutorials)
also check out nehe.gamedev.net
been good so far - it's all pretty straightforward if you know C!

later
neil :D

btw - guys what's going on with the project?

#9 baldurk

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Posted 09 May 2003 - 05:38 PM

I've emailed my new tut to apex. It'll baptise you in SDL + OpenGL, as it shows how to bring up a window and OpenGL. Some of the stuff is for *nix (it is a *nix tut) but the code should compile on windows.

also, one minor point, SDL cannot do everything DirectX can. Although there are projects to go along with SDL that can.
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.





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