is it art
#1
Posted 16 June 2011 - 07:11 AM
#2
Posted 16 June 2011 - 09:10 AM
Having this in mind, if you have some kind of generator that takes numbers and creates patterns this can only be art if you can foresee the output and changed the numbers to create a pattern that "matches" your intention or thoughts. If the output is soely random, it's not art. It does not matter how good it looks.
The effort to make art is not important, you can put a stick on the floor and call it art but you have to do that intentionally to create art. If somebody likes it is not important but it may give it value. A work that takes years is often much more respected than a lazy effort.
#3
Posted 16 June 2011 - 11:04 AM
Grandmaster B said:
However, that whole process of creating work out of randomness can be art itself, and the programmer is the artist.
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Currently working on: the 3D engine for Tomb Raider.
#4
Posted 16 June 2011 - 12:42 PM
This is not to be confused with the wider use of the term art (as in artistic or made by an artist) - there's no agreed definition to this one, which is why a lot of people say things like "I don't consider it art, unless.." or "It can't be art if..."
- www.mattiasgustavsson.com - My blog and current projects
- www.rivtind.com - My Fantasy world and isometric RPG engine
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#5
Posted 16 June 2011 - 12:45 PM
Mattias Gustavsson said:
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Currently working on: the 3D engine for Tomb Raider.
#6
Posted 16 June 2011 - 12:59 PM
- www.mattiasgustavsson.com - My blog and current projects
- www.rivtind.com - My Fantasy world and isometric RPG engine
- www.pixieuniversity.com - My Software 2D Game Engine
#7
Posted 16 June 2011 - 01:04 PM
And, if the former, is Art a function of the process that lead to it? Is it Art only when it is difficult or complex in process, as Tyree seems to prefer? If so, what of fractals? Where does it stop? An architectural building is much more complex than a painting, so is a painting not Art?
Is it Art only when the source had specific "intentions", like GrandmasterB suggests? If so, what about poems that may mean different things to different people?
I would say, the only thing that defines "Art" is that a) it is an emotive outlet for the creator, and
KISS.
#8
Posted 16 June 2011 - 02:06 PM
Mattias Gustavsson said:
@alphadog: So, when rejecting the premise for the existence of God or a Creator, the moon is still a work of art according to your definition? I think intent is a very important aspect. If I just accidentally throw a bunch of matches all over the floor, I don't consider that a work of art. However, if my intention as an artist to create a composition of matches thrown all over the floor (how random it may be), then it is art. But obviously, the end result is the same.
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Currently working on: the 3D engine for Tomb Raider.
#9
Posted 16 June 2011 - 02:44 PM
.oisyn said:
.oisyn said:
#10
Posted 16 June 2011 - 03:02 PM
Im not referring to the person who made the software. not a programming question. its the person using it, the end user. who doesnt realize that was not an artistic effort
part of this goes to the larger question of automation. automation is what makes 3d possible. but when the automation makes everything so easy that it requires no effort, and no skill is that really art. when it gets to this point. doesnt it falls under the same category as particle systems, visual effect
there is clear distinction made between a visual effect and art thats really made by hand. made by hand doesnt mean, not made on a computer using software, we all do that. its when your just setting values and not doing anything by hand. doesnt it stop being art and becomes an effect
#11
Posted 16 June 2011 - 04:22 PM
You brought up particle systems. Particle systems can have a quite large number of parameters, such as emission rate, the colors/sizes/lifetimes/trajectories of the particles, and can include multiple emitters with different looks. It actually takes quite a bit of time and skill to make a good-looking particle system. Here at Sucker Punch we have two guys who pretty much make particle systems full-time. It is absolutely art just as much as modeling a character, painting a texture, or animating a walk cycle is. The fact that it consists mostly of "setting values", as opposed to more traditional-looking art activities like painting or sculpting, doesn't invalidate that.
I think there's a continuum of how much art there is in a task. If you truly are just plunking down a cloth simulation or a particle system with all default settings, you're not doing art; but as soon as you start iterating and tweaking things to explore the possibilities and/or drive toward some desired result, you're doing art at least a little.
#12
Posted 16 June 2011 - 07:22 PM
#13
Posted 16 June 2011 - 07:53 PM
of course, programming is an artform too just to confuse the situation beyond any form of logical reasoning. :)
#14
Posted 16 June 2011 - 08:51 PM
fireside said:
.edit: found a link: http://www.cloggiece...tter-floor.html
Fun fact: the artist in question, Wim T. Schippers, is also the voice actor of the Dutch Sesame street's Ernie
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Currently working on: the 3D engine for Tomb Raider.
#15
Posted 17 June 2011 - 11:53 AM
Oxford Dictionary said:
tyree said:
tyree said:
#16
Posted 17 June 2011 - 10:41 PM
Quote
There are a lot of modern artists that admit it's part sham. It's only art because it gets the right people's attention. The definition I hold is that it's only art if it conveys a message to the viewer. Peanut butter on the floor really doesn't do that except in the eyes of someone a little deluded. We've kind of done it all, so we end up with these "emperor's new clothes" type of scams. It will be quickly forgotten. I hope.
#17
Posted 17 June 2011 - 10:51 PM
Edit: answering the OP, yes I do believe you can make art using a software, if you have enough sensibility and precision to make something really incredible, even if it is just setting parameters.
#18
Posted 18 June 2011 - 02:16 AM
If I spit on ground and yell ART! Nobody is gonna take pictures of it. Least of all I'll be invited to showcase my spit at a museum.
Likewise, you can clearly say it's art if it's art.
Leonardo da Vinci paints the Monna Lisa. That's art alright.
But can you find the exact threshold that separates non-Art from Art?
The paradox of the Tadpole and the Frog comes to mind.
Can you find the exact instant T in the creature's life such that at instant T-1 it was still a tadpole, but at instant T it's already a frog?
There's no such instant.
It's no binary switch. It's not digital.
It's analog. There's infinite quality in it and you can't reduce it to samples.
Can't set 'thresholds'.
So whatever arguments we bring to this discussion we may never find the 'exact threshold' that separates non-Art from Art.
But we can get close to it, by finding agreement over some things. Common Sense is the key.
Actually I think the threshold is not fixed. It constantly shifts. It's not even well defined. Imagine the threshold like a moving shadow cast by some far away light source.
It's borders are going to be soft, made up of infinite shades of black (or degrees of darkness).
Common Sense will dictate the current position of the light source, so dynamically changing what Art is and is not.
What is Common Sense?
Common Sense is what's believed to be the opinion of the majority of people on a given subject.
Scarily vague, eh? But this world is primarily ruled by Common Sense (at least that's the message we are supposed to perceive).
If we are 3 persons and I alone say that something is art, but the other 2 say it's not... then it's not art.
But of course the human race is made up of a tad more than 3 persons. So my Common Sense suggests me that even if the only other 2 present at the moment claim it to be *not* art... then there's still hope that I'm right and they are wrong.
So I -secretly- think it's art.
However, if a hundred persons claim it to be NOT art, then my Common sense suggests me to surrender and accept the fact that it's not art... Even though I know the world hosts a million times more than just 100 persons and that I could yet find 1 billion of individuals ready to support my claim that it is art.
Now the strangest thing of all is that should I ever find for real a billion persons to support my claim that it *is* art... then I'm going to definitely convince myself that I'm right, and that indeed that_is_art! No matter what the rest of the world will say. It's art and that's that.
And it will stay art even if 5 billions of persons phone me yelling my ears off that it is __not__ art.
Common Sense is a shifty beast.
But it's what drives and regulates most aspects of the world, and it commands respect. Only fools do ignore the Common Sense. In fact they are fools.
So you see, discussing here on what's Art and what makes it Art is like trying to estabilish what sex are the angels.
Are angels males or females? ... But does it matter at all?
Ultimately, Art will be what most people will say it is.
Otherwise it won't be Art.
And should they ever change idea on a piece of Art, then that piece of Art will cease to be Art.
Just like it happens that when the public decides that a lump of poo becomes Art then Noo it's no poo! it's Art you ignorant brute!
Good night, everyone :)
(readin' this? perhaps you should get out more -- give it a thought)
#19
Posted 19 June 2011 - 04:39 PM
nut, no a paintbrush isnt art. but if we both paint the same picture. no matter how many times we repeat it. me and you will never create the same thing
whats missing is the human factor.
vrnunes, I can get behind having a mastery of something but that would involve doing more than just setting values
I can give you an example of the human factor. we have bump, normal and parallax mapping. when doing something for someone else. I use the different types of mapping, but when its something personal for me. I want the art to stand on its own. so I dont use any render effects, obviously I still want it to look good. so I created a way to paint a standard diffuse texture thats flat and bumped at the same time. but there is no bump channel and the depth is still there.
it was done specifically to look good in engine
#20
Posted 19 June 2011 - 08:25 PM
fireside said:
Seems a bit narrow. What "message" does Mona Lisa convey, that the peanut butter floor doesn't?
- www.mattiasgustavsson.com - My blog and current projects
- www.rivtind.com - My Fantasy world and isometric RPG engine
- www.pixieuniversity.com - My Software 2D Game Engine
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