I came here to show a strange code, I've got in Unreal Engine game called Mobile Forces. That's a code of physics collision called Ball (Not Unreal Script):
"sphere
pos = 0.0 0.0 0.0
radius = 0.5
component = CT_CHASIS
type = COLT_BODY
material = SMT_RUBBER
end"
How this code works on ball model: .
The file is called Ball.COL.
Maybe a really dumb question, but, how to understand this code? Is there any tutorial about it?
Big thanks.
Gregaras











